Revamp the PvE in the game. This one has multiple levels. It's already apparent that the PvE itemization in the game is becoming arguably more trouble than it is worth. The ward system has gone from being nonexistent to moderately important in RvR to WoW-treadmill and back to moderately important again. Just remove wards and do an itemization pass on all gear to improve stats. Additionally, move to a token system for gear. Also, the PvE gameplay in the game needs to be revamped. Right now I feel like I'm playing a single player game when I go out to PvE 90% because of how shallow and dumbed down it feels.
Additionally, the PvE in the game is not at all what was promised. I'm talking mostly about questing. It was hyped up to be different from the average mmorpg but I can find absolutely no different in the quests here from WoW or LOTRO or pas iterations of the questing system. The idea of having already killed bears to satisfy a quest giver's desire to have you go kill bears before you've met him never made it into the game. I feel somewhat lied to here.















