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Warhammer Gold>>News >> WAR: Witching Night, A Blessing in Disguise?
WAR: Witching Night, A Blessing in Disguise?

II. Influence and PvE

The main event included goals and rewards for both PvE and PvP. When accessing your Live Events tab on your Tome of Knowledge, you would see an influence bar and a "quest" showing your progress on the PvE aspect of the event. In order to complete the PvE side of the live event, you needed to kill: 50 Restless Spirits, 25 Withered Crones, and 10(?) Witching Lords. You would also get basic, advanced, and elite influence rewards as you would obtain from any regular PQ. To obtain influence during the event, you either had to kill the monsters listed on the live events tab, or players. Players seemed to give a minimal amount of influence, and from my experience they were not the best way to go about obtaining it. If anyone had a different experience, I'd love to hear how it worked for you. I would've preferred obtaining full influence by killing players than grinding mobs.

The PvE rewards included:

Mask 4/4 - Obtained as the elite influence reward.
Mask 3/4 - Obtained as drops from Restless Spirits, and Withered Crones.
Gift of Dark Tidings - 4 cloaks in total you could choose from, one for each archetype. Each one had different bonuses: one for melee, one for ranged, one for healing, and one for offensive casting.
Witching Potion - Obtained as the basic influence reward. This gives you an aura for 10 minutes and has a 60 minute cooldown. I don't know if this was intended or not, but my charges kept resetting at random intervals allowing me to always be at 5/5. You could also obtain a title from using this potion.
Witch King* Title - Obtained by killing all the required mobs on the Live Events tab.
*To obtain the Witch King title, you actually had to do some or keep track of the RvR PQ. The Witching Lords you needed to complete the "quest" appeared only after one side killed 100 players of the opposing faction. I don't know if I was the only one this happened to, but whenever I killed a Witching Lord, it gave me credit for five. Not sure exactly how that was intended to work, or if Mythic originally intended for players to only have to kill two and the live events tab displayed ten.

[Source:Original] [Author:admin] [Date:08-11-07] [Hot:]
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